The ships in the designer is the fleet's default formation they use. Want to have them move in the shape of a middle finger to mock your enemies? Go ahead. If the fleet suffers losses, you can use the fleet screen to order reinforcements to be build, so all in all, it's pretty handy. There are also settings to tell the fleet (or invidual ship in the fleet) what you want it to prioritize. I only have a Vulcan fighter to start with, using the same shuttle hull as the scout ship. Still strikes me as what one would get if you put Star Ruler and SoaSE in a blender. SoaSE doesn't really go much beyond the RTS genre and SR just never really comes together as a game.ĭont think I've played either of them. The Aeroponic farm research finishes finally, that extra +1 food production will help my colonies to It has definitely been influenced by MoO2, though. Grow and not depend on shipments from Earth. My fleet of 14 Vulcan fighters is done too, so I'll head over to Wendu. I try to lure them out one by one, they have shields so I'd rather take them out fast. Of course that doesnt work, they all spot me and it's furball time. My low-tech fighters fare well against the much better equipped Xenos. The Heavy Drones and it goes out with a big bang. Second Heavy Drone goes out in a spectacular boom.Īll in all I lost 5 out of 14 fighters, not bad at all. I also get a new research which is very nice. Speaking of research, I finished the Rover bay (+1 prod.) and Warehouse (+100 storage) as I was fighting, Remnant equipment is well suited especially for fighters with not much space in them. I go check out one of the anomalies at Loball, an ancient mine. Naturally, it's infested with Antlions.įortunately, my space marines can clear them out with no own losses. Ok, you dont shoot me and I dont shoot you, mkay? Think I'm going to try and make an alliance with them, those guys are cool.Ĭolonized planets in Oramy, Loball, Ndoree and Yuken.
0 Comments
Leave a Reply. |